50 RespondentsGeneral Population
|11 Responses to Option A|
This is more likely.
The guy is moving more normal.
It looks more real
Slower is better
The animated character looks more easy going.
Option A seems more natural for play of the game. The ease of the animation is better and more consistent. The overall appeal is more positive and interesting. It flows more evenly.
It really depends on what the context is, and it's hard to tell from just this one graphic. But this one seems more natural to me.
A seemed slightly more natural to me.
B looks like he's stumbling and is about to trip.
looks more lifelike
|39 Responses to Option B|
the speed is a more realistic pace
Looks way better running at that speed.
A is very stilted and would make for a very slow game.
These are awesome! A is similar to some games but B is much more realistic and fun.
It looks more realistic.
If you're that badass you're always in a hurry - or not. I don't know... That guy is too badass.
in option A, the scenery is moving too fast for his walk style
The other character's movement seems too stiff.
The movement looks natural
The way the runner is moving is more realistic.
The man in Choice B. actually looks like he is running.
Generally you run in games. You don't walk slowly, especially not with a mullet like that.
Option B looks more realistic compared to option A.
running seems to make more sense
The other one just looks fake.
The running graphic option B is very much more realistic and looks nice. I think option A looks unnatural and odd.
appears more natural
Running gives it a more modern feel.
The running looks more natural in my opinion
Running animation is more smoother. Walking feels robotic and unnatural
I prefer Option B. The running guy gives a sense of urgency.
Running is better.
(B) looks more natural in terms of physics
Option B is more "natural", but Option A is epic, very funny, it looks like he is holding his need for a bathroom, I'd totally choose that one.
Option A doesnt look natural at all. It looks like a glitch.
B just looks more dynamic and cool the other one just reminds me of some bad early 90s games.
Absolutely Option B. The alternative animation is far too stiff. Imagine a person walking on the street with ZERO upper body movement with the exception of a slight jerk of his arms as he's going forward; it's TOO awkward.
A looks too awkward and unnatural. Running matches the speed better.
Give me running or give me death. It fits the style better and makes the guy looks more bulky (both +s)
looks more like real running
Option B, the slightly leaning forward running movement lends itself to a smoother and more natural look overall. Option A looks choppy to me, like the walker has a limp gait.
Option A feels more robotic, less real, and doesn't seem like he's going the same speed as his surroundings.
OPTION A IS BAD. HE IS STIFF STRAIGHT UP VERTICAL.
Cause it look better
B, he is actually running compared to a skipping of A. B feels exciting and alive to play.
B - way more than A. The animation in A looks like it's from Atari.
The running animation looks more natural.